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Project overview / IoT / Entertainment

Gaming Hall Screen Control.

A concept for timed gaming-hall screen sessions with operator control and automatic expiry.

Concept / In development

Overview

A screen-session management concept where an operator starts a paid gaming session, allows setup time, tracks remaining play time, and locks or disables the screen when the session expires.

Key features

  • Operator-selected screen sessions
  • Setup grace period
  • Timed gameplay and remaining-time display
  • Session expiry and screen lock concept

Product flow

  1. 01Customer pays
  2. 02Operator selects screen
  3. 03Setup grace period
  4. 04Gaming time
  5. 05Session expires
  6. 06Screen locked