← All projects
Project overview / IoT / Entertainment
Gaming Hall Screen Control.
A concept for timed gaming-hall screen sessions with operator control and automatic expiry.
Concept / In development
Overview
A screen-session management concept where an operator starts a paid gaming session, allows setup time, tracks remaining play time, and locks or disables the screen when the session expires.
Key features
- Operator-selected screen sessions
- Setup grace period
- Timed gameplay and remaining-time display
- Session expiry and screen lock concept
Product flow
- 01Customer pays
- 02Operator selects screen
- 03Setup grace period
- 04Gaming time
- 05Session expires
- 06Screen locked